Doom opengl 4.3 amd

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So on I went to the steam forums and lo and behold I wasn't the only one experiencing this. I posted here on GAF but didn't get an answer. EDIT: The game also just ignores a lot of my Command Console settings like Vsync and framerate. If I lock the framerate at 60 through Riva tuner I get terrible tearing. If I disable it and unlock the framerate I get 80-100 FPS but terrible micro stuttering. If I have Vertical Sync enabled then I get crazy FPS slowdown to 30-40fps (It seems slower but this is how it reads) for about 10 seconds at a time till it goes back up to buttery smooth 60fps for around 10-15 seconds. In the log file it has this: 712:16:01(0000000033) > Window mainwindow3d - demo created. I was trying to find a demo program to test it out, and tried GLSL Hacker. It’s a Radeon 7950 powercolor with the latest catalyst driver (13.9). I’d like to try out the new compute shaders, and I’m trying to figure out if my card can handle it. EDIT: I also have the latest drivers installed for DOOM. Apologies if this is in the incorrect spot. I have an R9 390, 16 GB ram and i5 6600k. But I stopped playing after the first level because of terrible performance issues. I bought the game so excited to play because it was getting compared to Wolfenstein which is one of my GOATs and from what little I've played so far it looks like there is something special there.

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